/Route-Direction-in-AR

Adding the Feature "Real World Path Direction" by tapping on Map. GoogleMap will give us the direction to that location from user location then click on "ARView" & you will get the real-world path direction. Also added "Reachability" for finding path in Google map. -- Also added .mlmodel for car-detection. Initially trained the model using Convolutional Neural Network in TensorFlow, then convert the .h5 output into .mlmodel. Use it in the application. please check : https://github.com/ashislaha/CarDetection-Keras & https://github.com/ashislaha/CarDetection-iOS for more details how to train a model. -- In ARFrame generates capturedImage which is the input to .mlmodel for detecting that car is present in the image or not. -- This project combines both ARKit & CoreML.

Primary LanguageSwift

Route-Direction-in-AR

iTunes link : https://itunes.apple.com/us/app/route-direction-ar/id1284255454?ls=1&mt=8

https://www.youtube.com/watch?v=0nMcfBg_so0&t=5s

Adding the Feature "Real World Path Direction" by tapping on Map. GoogleMap will give us the direction to that location from user location then click on "ARView" & you will get the real-world path direction.

Also added "Reachability" for finding path in Google map.

-- Also added .mlmodel for car-detection. Initially trained the model using Convolutional Neural Network in TensorFlow, then convert the .h5 output into .mlmodel. Use it in the application. please check : https://github.com/ashislaha/CarDetection-Keras & https://github.com/ashislaha/CarDetection-iOS for more details how to train a model.

-- In ARFrame generates capturedImage which is the input to .mlmodel for detecting that car is present in the image or not.

-- This project combines both ARKit & CoreML.

Please check https://github.com/ashislaha/Learn-iOS/tree/master/10.%20Direction%20in%20ARKit/Explore%20Direction which is more advanced in calculating the path & mapping the (lat,lng) in real world co-ordinate system.