- Hello, world! We have launched.
AutonomySim
works out-of-the-box, but is early in development.AutonomySim
supportsUnreal Engine
version 5.03 or greater. For version 4.27, use theue4.27
branch.- The
master
branch supportsUnreal Engine
version 5.2 or less. - ROS2 support has been added for Ubuntu 22.04 LTS.
- Support has been dropped for ROS1, Unity, and Gazebo in order to focus on Unreal Engine 5, ROS2, and ArduPilot/PX4.
- Windows build scripts have been ported from Command/Batch files to PowerShell.
AutonomySim
is a high-fidelity simulator for multi-agent and -domain autonomous systems,
intelligent robotic systems, or embodiment as it is known in the artificial intelligence
(AI) research community. AutonomySim
is built on Unreal Engine
and based on Microsoft AirSim
. It is an open-source, cross-platform, modular simulator for AI in robotics that supports software-in-the-loop (SITL)
and hardware-in-the-loop (HITL) operational modes for popular flight controllers
(e.g., Pixhawk/PX4
, APM/ArduPilot
). Future support is planned for popular ground control
station (GCS) software. AutonomySim
is developed as an Unreal Engine
plugin that can be
dropped into any Unreal environment or downloaded from the Epic Marketplace. The goal of
AutonomySim
is to provide physically and visually realistic simulation with built-in
libraries and application programming interfaces (APIs) for the development of artificial
intelligence (AI) systems.
AutonomySim
provides a foundation for building high-fidelity simulations of a wide variety
of autonomous systems. After a thorough analysis of existing offerings, Nervosys
created and maintains AutonomySim
for its internal product development. We encourage others
to do the same! Unlike every other AirSim
fork, we intend to make public any and all
improvements. We only ask that users contribute to this project in return. Together, we
can develop the ideal simulation platform for all of our needs.
AutonomySim
began as an update to the open-source AirSim
project, which Microsoft
shutdown in July of 2022 to focus on their closed-source cloud software-as-a-service (SaaS)
version. Our first task was to update AirSim
to support Unreal Engine
5, which we soon
discovered was in already in development at other organizations. Unfortunately, these
organizations only seemed to be interested in creating closed-source cloud SaaS platforms
similar to Microsoft, which had resulted in AirSim
being closed. Fearing a repeat of this
outcome, we wanted to take the project in a new, open, multi-domain, and multi-modal direction.
We are not very interested in cloud platforms, which are simply other peoples' computers,
but rather on running AutonomySim
in our own secure enclaves. It is, after all, a game
engine. We want to interact with it in all its glory and think you will too.
While Unreal Engine
is well-suited to simulating the terrestrial and marine domains due
to its classical (Newtonian) physics engine, the aerial domain is better represented by
proper flight simulators. Thus, it makes little sense to limit AutonomySim
to the
aerial domain, given also that multi-domain simulation capabilities will be needed moving
forward. We hope that we, as a community, can improve the flight dynamics to bring it
to parity with dedicated flight simulators. It's a community effort.
Join us in pledging to keep the focus of AutonomySim
free and open-source!
- AirSim (original), open-source, used in closed Project AirSim cloud SaaS, Microsoft
- Colosseum (fork), open-source, used in closed SWARM cloud SaaS, Codex Labs
- AirGen (fork), closed-source, used in closed GRID cloud SaaS, Scaled Foundations
Below is a list of officially supported operating systems:
- Windows 10
- Windows 11
- Windows Server (untested)
- Ubuntu 20.04 LTS
- Ubuntu 22.04 LTS (partial due to Vulkan; we recommend using Docker)
- Ubuntu Server (untested)
- macOS 11
- macOS 12
The AutonomySim repository consists of multiple projects, the core of which is AutonomyLib
. Additional projects include DroneServer
, DroneShell
, HelloCar
, HelloDrone
, MavLinkCom
, Examples
, and LogViewer
.
Furthermore, it provides wrappers for Python, ROS2, and Unreal, as well as build scripts for Docker and Azure.
The build systems include Visual Studio and Cmake to enable cross-platform support.
Coming soon.
Coming soon.
Join us at our Discord channel! You can find us here.
The GitHub Insights page gives a sense of the project activity.
Community contributions are strongly encouraged via GitHub Issues and Pull Requests.
For more information about contributing to the project, please visit the contributing page.
- Focus on Unreal Engine
- Add libraries and tools for artificial intelligence (AI)
- Add interfaces for external control via virtual machines (VMs) or network devices
- Change to the JSBSim flight dynamics model (FDM)
- Add support for ground control software based on MAVLink (e.g., qGroundControl, Mission Planner, Auterion Mission Control)
- Add packages for flight and automobile control
- Support NVIDIA IsaacSim/Gym
- Add AI safety research tools
- Complete project reorganization (restructuring, renaming, refactoring)
- Drop support for macOS, Unity, Gazebo (focus on Unreal Engine)
- Add support for the latest
Unreal Engine
version 5.3 - Add pinned libraries, APIs, tools for artificial intelligence (AI) in robotics
- Python 3.11
- Modular Mojo 1.0
- Julia 1.9.3
- NVIDIA CUDA 11.8, CuDNN 8.6.0, TensorRT 8.5.3
- PyTorch 2.1.0
- Tensorflow 2.14
- Virtual machine or network interfaces for external program control
- Botnix OS
- NVIDIA JetPack
- Add support for flight dynamics model (FDM): JSBSim plugin for Unreal Engine per Project Antoinette
- Add support for flight control software (BetaFlight, OpenPilot, LibrePilot, dRehm, Flightmare)
- Add support for self-driving car software (openpilot, Autoware, CARLA, Vista, Aslan, OpenPodcar/ROS)
- Add support for NVIDIA IsaacSim/Gym
- Add AI safety tools to ensure symbolic and neural AI model correctness
- Update automated tests
- Nervosys: "Hardware and software platforms for robotic general intelligence"
AutonomySim
is made possible by Nervosys, NVIDIA, Epic Games, Microsoft, the
Linux Foundation and countless contributors to related projects.
We need your support to ensure the success of AutonomySim
development.
This project is released under the Apache 2.0 License.
Related sublicenses can be found here.