Pinned Repositories
60fps-video-converter
Converts video to 60fps using ffmpeg
ezgl
Easy Zig OpenGL
FixedString
Strings in compile time and templates
hoshi-GE
Simple Game engine, using c++20
hoshiru-stream
Simple streamer/client using ffmpeg with rtsp
quick-shooter
WebGL2, WASM C++ Shooter Game
reshimost
Simple Base Game using OpenGL ES
SmartVector
Vector implementation c++
Triangle
Simple Triangle
zig-opengl-triangle
Zig Triangle using OpenGL Core 3.3 & GLFW
astral-shining's Repositories
astral-shining/reshimost
Simple Base Game using OpenGL ES
astral-shining/hoshiru-stream
Simple streamer/client using ffmpeg with rtsp
astral-shining/60fps-video-converter
Converts video to 60fps using ffmpeg
astral-shining/FixedString
Strings in compile time and templates
astral-shining/quick-shooter
WebGL2, WASM C++ Shooter Game
astral-shining/SmartVector
Vector implementation c++
astral-shining/zig-opengl-triangle
Zig Triangle using OpenGL Core 3.3 & GLFW
astral-shining/ezgl
Easy Zig OpenGL
astral-shining/hoshi-GE
Simple Game engine, using c++20
astral-shining/raylib
A simple and easy-to-use library to enjoy videogames programming
astral-shining/cppmaths
astral-shining/Triangle
Simple Triangle
astral-shining/cpputils
C++20 hpp utilities
astral-shining/ECS
Entity Component System C++20
astral-shining/Gezzy
Gezzy game engine
astral-shining/glabs
OpenGL abstraction C++20
astral-shining/includecounter
astral-shining/zig-opengl
OpenGL binding generator based on the opengl registry
astral-shining/zig-opengl-walkaround