A LaTeX package that includes PGF shapes for circuit elements and a few other shapes that are useful in presentations, labs, and other classroom documents.
Copyright (C) 2020 by Brian W. Mulligan bwmulligan@astronaos.com
This file may be distributed and/or modified under the conditions of the LaTeX Project Public License, either version 1.3c of this license or (at your option) any later version. The latest version of this license is in:
http://www.latex-project.org/lppl.txt
and version 1.3c or later is part of all distributions of LaTeX version 2006/05/20 or later.
None.
- some LaTeX distribution with
xelatex
. The makefile assumes you have texlive. hyperref
package for LaTeX- GNU
make
README.md This file.
CHANGELOG.md List of changes
physshape.ins The installer file
physshape.ins The package code and documentation
makefile GNU makefile to create and install the package
The following distributable files can be created as described below.
physshape.sty The actual package
physshape.pdf Usage documentation
physshape.tar.bz2 Tarball containing package, documentation, and
this README
physshape.zip Zip file containing package, documentation, and
this README
To create a disribution on linux (or mac?)
make dist
For linux, run make
to generate the package (.sty file) and documentation.
If you are using texlive (most modern linux distributions use texlive), you may
then run sudo make localinstall
to install the package to your latex
distribution. If you are not using texlive, you will need to manually
copy the .sty file into either the folder where your .tex files reside that
require the package, or manually install the package in your latex distribution.
For mac, the instructions above for linux might work. Otherwise you're sort of
on your own. Most likely your latex disrubution is somewhere in /usr/share.
You will need to figure out the name and where the package files are stored,
then run texhash
so that latex knows that they are there.
For windows, you're kind of on your own. Instructions that might help can be found at this post on StackExchange.