/SneakGame

Primary LanguageJavaScript

Sneak Game

TODO

  • Design tile pieces
  • Finish box design
  • Highlight the plans when you've just gotten them

Mechanics Ideas

  • A bug which gives you information from all conversations had by the character you attach it to. Maybe other players can detect when someone they're talking to is bugged.
  • A trap which is placed on a square and either 1) detonates and kills the next person who enters that square (all if multiple enter simultaneously) or 2) traps characters in place for N turns when they enter that square.
  • A scan which lets players either 1) get information from a distant character 2) check if there is a trap on a square 3) check if a character is a player
  • A knife which lets a player kill a character on any adjacent square
  • An alarm which causes all NPCs to run to a particular location when triggered