atib80
I enjoy writing source code using modern C++ syntax and language features. Interested in 2d/3d graphics and game development using OpenGL, Vulkan and DirectX.
Subotica, Serbia
Pinned Repositories
codewars_n_queens_coding_challenge
One possible, easy to understand, simple solution to Codewars's N-Queens problem related coding challenge
cpp_practice_various_solved_computer_science_related_problems
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
photoalbum-java-desktop-app
solved_algoexpert_coding_challenges
In this code repository you can find my alternative solutions to all of the algoexpert coding challenges that I have solved so far using modern C++ language features (C++11, C++14, C++ 17 language standards).
solved_backtobackswe_coding_challenges
In this code repository you can find my alternative solutions to all of the coding challenges provided by the backtobackswe online platform.
solved_coderbyte_coding_challenges
In this code repository you can find my alternative solutions to all the coderbyte coding challenges that I have solved so far using modern C++ language features (C++11, C++14, C++ 17 language standards). For a couple of solutions I used a handful of C++ 17 language features as well in order to implement some template metaprogramming techniques).
STL_helper_functions_library
STL helper functions code library project is a cross-platform modern C++ code library, which at the moment consists of only one C++ header file (stl_helper_functions.hpp). The code library contains some useful macros, metafunctions, type functions, various function templates and generic algorithms, which can be used in an existing code base to make interfacing with various components of the STL C++ library somewhat easier, friendlier and more approachable. All the implemented metafunctions, type functions and function templates are defined in the stl::helper namespace. Make sure to use a modern C++ compiler (one that is fully compliant with the c++17 or a newer C++ standard such as c++2a) to compile your project that makes use of this code library.
tinyrcon
Tinyrcon is a simple, easy to use game server management graphical application for remote control of Call of Duty 1, Call of Duty 2, Call of Duty 4: Modern Warfare and Call of Duty 5: World at War game servers.
Verindra_Auto_Updater_Downloader_v1.3
Verindra Auto-Updater/Downloader v1.3 is a simple, small console application developed using C++, Win32 API, COM and a couple of external libraries (urlmon, curl, wget). It was developed for the sole purpose of making lives of avid CoD2 and CoD4 multiplayer players easier. The program can be used for downloading any missing custom game server related mod and map files from a specified HTTP or FTP server as well as updating player's existing custom game mod and map files to their latest correct versions. At the moment it only works with following game titles: Call of Duty 2, Call of Duty 4. However, it can easily be extended to support other multiplayer games as well.
atib80's Repositories
atib80/solved_coderbyte_coding_challenges
In this code repository you can find my alternative solutions to all the coderbyte coding challenges that I have solved so far using modern C++ language features (C++11, C++14, C++ 17 language standards). For a couple of solutions I used a handful of C++ 17 language features as well in order to implement some template metaprogramming techniques).
atib80/Verindra_Auto_Updater_Downloader_v1.3
Verindra Auto-Updater/Downloader v1.3 is a simple, small console application developed using C++, Win32 API, COM and a couple of external libraries (urlmon, curl, wget). It was developed for the sole purpose of making lives of avid CoD2 and CoD4 multiplayer players easier. The program can be used for downloading any missing custom game server related mod and map files from a specified HTTP or FTP server as well as updating player's existing custom game mod and map files to their latest correct versions. At the moment it only works with following game titles: Call of Duty 2, Call of Duty 4. However, it can easily be extended to support other multiplayer games as well.
atib80/photoalbum-java-desktop-app
atib80/solved_algoexpert_coding_challenges
In this code repository you can find my alternative solutions to all of the algoexpert coding challenges that I have solved so far using modern C++ language features (C++11, C++14, C++ 17 language standards).
atib80/solved_backtobackswe_coding_challenges
In this code repository you can find my alternative solutions to all of the coding challenges provided by the backtobackswe online platform.
atib80/STL_helper_functions_library
STL helper functions code library project is a cross-platform modern C++ code library, which at the moment consists of only one C++ header file (stl_helper_functions.hpp). The code library contains some useful macros, metafunctions, type functions, various function templates and generic algorithms, which can be used in an existing code base to make interfacing with various components of the STL C++ library somewhat easier, friendlier and more approachable. All the implemented metafunctions, type functions and function templates are defined in the stl::helper namespace. Make sure to use a modern C++ compiler (one that is fully compliant with the c++17 or a newer C++ standard such as c++2a) to compile your project that makes use of this code library.
atib80/tinyrcon
Tinyrcon is a simple, easy to use game server management graphical application for remote control of Call of Duty 1, Call of Duty 2, Call of Duty 4: Modern Warfare and Call of Duty 5: World at War game servers.
atib80/codewars_n_queens_coding_challenge
One possible, easy to understand, simple solution to Codewars's N-Queens problem related coding challenge
atib80/cpp_practice_various_solved_computer_science_related_problems
atib80/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
atib80/data_structures_in_c
Implementation of various types of fundamental data structures in the C programming language
atib80/hackerrank_30_days_of_code_day_23_bst_level_order_traversal
atib80/hackerrank_attending_workshops_coding_challenge
atib80/hackerrank_cpp_strings_attribute_parser
One possible, simple solution to hackerrank's 'attribute parser' c++ coding challenge
atib80/Java_Raft_2D
Java Raft 2D is a small, simple 2D action - board game developed using Java.
atib80/Programozas_II_Szorgalmi_feladat_Vonatok
Az első szorgalmi példa, a Vonatok cimű feladat megoldása Programozás II tantárgyból, amelyiket az unokaöcsémmel közösen oldottunk meg.
atib80/simple_big_integer_library
This repository contains a simple C++ implementation of an easy to use, flexible big integer library which currently consists of only one class big_integer. The project is under active developement with a couple of new code features and tests added to it on a daily basis.
atib80/simple_xml_dom-sax_parser_library
Simple XML DOM and SAX parser library is a C++ project that I'm currently working on. Once its initial development phase is completed it is intended to be a simple XML parser library alternative for C++ developers.
atib80/solved_leetcode_coding_challenges
atib80/team_formation_problem_solution_provided_using_greedy_algorithm
One possible efficient solution to Hackerrank's Team Formation advanced coding challenge using a slightly modified, hacked version of the greedy algorithm.