This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
https://github.com/godotengine/godot
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Step 2: Locate the file (godot_game_tools.py.zip) and enable it.
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Step 3: Open the add-on menu by using "N" shortcut key and then choose the animation name you want for the file and click first on "Prepare Mixamo Rig" and then click "Rename Rig Bones"
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Step 4: Use Better Collada Add-On Exporter (https://github.com/HungryProton/collada-exporter-2.8) to get your .dae file into Godot
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Step 6: Load your 3D Animated Model .dae file in Godot as a "New Inherited Scene", your mesh should be ready and animations loaded up!
- Website: https://www.tinywarriorstudio.com/
- Twitter: https://twitter.com/viiniiguerrero
- Tutorial 3D Model by @Quaternius - http://quaternius.com/assets.html
- Youtube Tutorial by @chrisphyffer - https://www.youtube.com/watch?v=6SegCO3cZZE&t=598s
- Better Collada Updated Fork by @HungryProton - https://github.com/HungryProton/collada-exporter-2.8
- Root Motion Snippet by @Dig-Doug - https://github.com/Dig-Doug/mixamotoue4