Pinned Repositories
aces
Play with ACES tone mapping in Python.
bitangent_noise
Fast 3d/4d divergence-free noise for shaders.
efflux
A GPU particle demo with fluid motion simulated through curl noise.
FidelityFX-FSR
FidelityFX Super Resolution
hlsl_live_coding
My live coding tool for HLSL, inspired by ShaderToy.
normal_encoding
Encoding float3 normal vectors to uint16 by using optimized sperical coords together with alias method.
piano_syn
A piano simulator in 4 kilobytes.
smallest-k-gon
Implementation of Aggarwal's smallest circumscribing k-gon algorithm.
Toybox
A D3D12 demo framework for experimenting with various render techniques.
atyuwen's Repositories
atyuwen/normal_encoding
Encoding float3 normal vectors to uint16 by using optimized sperical coords together with alias method.
atyuwen/bitangent_noise
Fast 3d/4d divergence-free noise for shaders.
atyuwen/FidelityFX-FSR
FidelityFX Super Resolution
atyuwen/piano_syn
A piano simulator in 4 kilobytes.
atyuwen/hlsl_live_coding
My live coding tool for HLSL, inspired by ShaderToy.
atyuwen/efflux
A GPU particle demo with fluid motion simulated through curl noise.
atyuwen/aces
Play with ACES tone mapping in Python.
atyuwen/smallest-k-gon
Implementation of Aggarwal's smallest circumscribing k-gon algorithm.
atyuwen/Toybox
A D3D12 demo framework for experimenting with various render techniques.
atyuwen/aegis4k
my first track for 4k via 4klang synthesizer
atyuwen/atyuwen.github.io
atyuwen.github.io
atyuwen/digram-cache
atyuwen/string_dictionary
Exploring compressed string dictionaries
atyuwen/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
atyuwen/DyeEngine
I'm planing a demo engine, equipped with the most radical render technique. It's surely experimental and might never be finished.
atyuwen/HDRImageViewer
UWP app to view high dynamic range (HDR) and wide color gamut (WCG) images.
atyuwen/itoa-benchmark
C++ integer-to-string conversion benchmark
atyuwen/jmp_addin
a handy add-in for visual studio 2012 to make typing codes more convenient
atyuwen/o3de
Source for fully featured AAA Open 3D Engine
atyuwen/perflab
A small tool to help investigate varies performance issues of C++ on different platforms.
atyuwen/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
atyuwen/SPIRV-Headers
SPIRV-Headers