automeowtion's Stars
LukeMathWalker/zero-to-production
Code for "Zero To Production In Rust", a book on API development using Rust.
terhechte/bevy_quickmenu
A simple-to-use menu system for Bevy which supports gamepad, keyboard or mouse navigation
Leafwing-Studios/leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
komlanKodoh/game-of-life
thetawavegame/thetawave
A physics based, space shooter game made with Rust and the Bevy engine.
sotrh/learn-wgpu
Guide for using gfx-rs's wgpu library.
tung/ruggrogue
A simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser port
rust-unofficial/patterns
A catalogue of Rust design patterns, anti-patterns and idioms
dasifefe/rust-game-development-frameworks
List of curated frameworks by the **Game Development in Rust** community.
jakobhellermann/bevycheck
Zij-IT/EnumCycling
A small Rust library to allow enum navigation.
bevy-cheatbook/bevy-cheatbook
Unofficial Reference Book for the Bevy Game Engine
neo97dev/vscode-bevy
Bevy Editor for VSCode
MinerSebas/bevy_lint
A Linter for bevy code
thebracket/bgame
Nox Futura - sort of like Dwarf Fortress in space.
Kurble/bevy_tmx
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust