avavakin's Stars
jeffrey-xiao/papers
vitkarpov/coding-interviews-blog-archive
Разбор задач для алгоритмических интервью в Big Tech
xzhih/one-key-hidpi
Enable macOS HiDPI and have a native setting.
ThirteenAG/d3d8-wrapper
Nyr/openvpn-install
OpenVPN road warrior installer for Ubuntu, Debian, AlmaLinux, Rocky Linux, CentOS and Fedora
notthebee/infra
IaC for my Linux/Unix machines
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
nightrunner91/mvgl-advanced
Some code to improve default look and posibilities of myvideogamelist.com
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
Dkmister/TowerDefence-prototype
C++ Tower Defense game with OpenGL
eugenp/tutorials
Getting Started with Spring Boot 3:
Forkk/MultiMC4
A Minecraft tool that allows you to manage multiple installations as well as install and uninstall mods by simply dragging and dropping them.
cacay/MemoryPool
An easy to use and efficient memory pool allocator written in C++.
CCareaga/heap_allocator
A simple heap memory allocator in ~200 lines.
munificent/mark-sweep
A simple mark-sweep garbage collector in C
spring-attic/spring-mvc-showcase
Demonstrates the features of the Spring MVC web framework
orangeduck/Corange
Pure C Game Engine
numpy/numpy
The fundamental package for scientific computing with Python.
Hopson97/MineCraft-One-Week-Challenge
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result