Space Invaders for Atari ST. Implemented in C and m68k
.
├── bin # object files
├── makefile # project makefile
└── src # all source files
├── asm # assembly files
│ ├── clear_ga.s
│ └── clear_qk.s
├── include # header files for both c and assembly
│ ├── clear_ga.h
│ ├── clear_qk.h
│ ├── const.h
│ ├── event.h
│ ├── font.h
│ ├── model.h
│ ├── raster.h
│ ├── render.h
│ ├── space.h
│ ├── sprites.h
│ └── types.h
├── event.c
├── font.c
├── model.c
├── raster.c
├── render.c
├── space.c
└── sprites.c
All .o
files are compiled into bin
directory and .tos
executable is saved in the root of stage.
The project is meant to compile directly on Atari ST emulator.
To comile the game, simply run:
make
For future compilations, run the following command:
Rm bin\*.o ; Rm *.tos ; make
👤 Artem Golovin
- Website: https://temagolovin.dev/
- Twitter: @awaveawave
- Github: @awave1
👤 Daniel Artuso
- Github: @dartuso
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