/space-invaders

👾Space Invaders implemented in C and m68k assembly

Primary LanguageCMIT LicenseMIT

Space Invaders 👾

Twitter: awaveawave

Space Invaders for Atari ST. Implemented in C and m68k

Project Overview

.
├── bin                 # object files
├── makefile            # project makefile
└── src                 # all source files
    ├── asm             # assembly files
    │   ├── clear_ga.s
    │   └── clear_qk.s
    ├── include         # header files for both c and assembly
    │   ├── clear_ga.h
    │   ├── clear_qk.h
    │   ├── const.h
    │   ├── event.h
    │   ├── font.h
    │   ├── model.h
    │   ├── raster.h
    │   ├── render.h
    │   ├── space.h
    │   ├── sprites.h
    │   └── types.h
    ├── event.c
    ├── font.c
    ├── model.c
    ├── raster.c
    ├── render.c
    ├── space.c
    └── sprites.c

All .o files are compiled into bin directory and .tos executable is saved in the root of stage.

Development / Compilation Process

The project is meant to compile directly on Atari ST emulator.

To comile the game, simply run:

make

For future compilations, run the following command:

Rm bin\*.o ; Rm *.tos ; make

Authors

👤 Artem Golovin

👤 Daniel Artuso

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