/personal-game-server-manager

Primary LanguageJavaScriptMIT No AttributionMIT-0

Personal Gamer Server Manager

Hosting your own personal gaming server is increasingly common given all the benefits and flexibility it provides, however, doing so in a secure, flexible, and cost-effective manner is not simple. To achieve low cost many people host a server on their home computer, requiring them to open up their home network firewall ports in the process and exposing their computer to the wider internet and the associated security risks. Playing a game while also hosting the server for it can be a heavy task for any computer, so often players see the best performance while running a server and client on separate machines. To overcome these challenges players often look to dedicated game-server companies which provide varying degrees of control over the underlying server such as requiring fixed server sizes, giving limited access to mods, or simply charging you a flat monthly fee no matter how much you utilize the server.

In the below blog post we will show you how to achieve both a low cost and high security solution while also providing the added benefit of flexibility to resize the server from a single core and 0.5 GiB of memory all the way to the biggest servers AWS has to offer and back down again.

More details and instructions on this solution can be found on the AWS Gametech blog here: https://aws.amazon.com/blogs/gametech//hosting-your-own-dedicated-valheim-server-in-the-cloud/

Security

See CONTRIBUTING for more information.

License

This library is licensed under the MIT-0 License. See the LICENSE file.