babbel-falling-game

Overview

  • Select if the translation is correct or wrong before it fall down the screen.
  • You need to choose either the floating word is correct translation or not.

Development

Time Distribution : 5 hours

Because it's the first time I develop such an application it taked a time

  • 1 hour to analyze the requirement and think about the app architecture.
  • 2 hours to set up the app architecture.
  • 1 hour in UI design and animation.
  • 2 hours in developping.

Decisions made because of restricted time

  • Focus mainly on business logic and given less time on UT an UI/UX.

To Improve

  • The UI/UX and the UT.
  • Visualize the results in another View.
  • Limitation like 3 life time otherwise you lose.