A Pac-Man game clone made using C++ and SFML.
The game consists of a maze containing dots, super-dots, and bonus fruits. The player's goal is to navigate Pac-Man through the maze and collect all the dots without being caught by the ghosts.
- A scoreboard to display the top 10 scores
- A challenging game experience where Breadth-First Search is used as an AI algorithm for the ghosts to search for Pac-Man
- Ziad Khobeiz
- Abdelaziz Mostafa
- Steven Sameh
- Yusuf Nasser
- Ayman Hassan
- Mohamed Hagag