A voxel engine written in zig and WebGPU.
- Display a triangle
We use the following libraries:
zig build
Should be as simple as that. No need to install any dependencies.
Molenaar, M. and Eisemann, E. (2023), Editing Compressed High-resolution Voxel Scenes with Attributes. Computer Graphics Forum, 42: 235-243. https://doi.org/10.1111/cgf.14757