/LoGHTools

Legend of Galactic Heroes (2008) Modtools

Primary LanguageC#MIT LicenseMIT

LoGHTools

Legend of Galactic Heroes (2008) Modtools

Status

Basic UI elements and map names are machine translated

You can find the latest translated datatable.mvx file here. Basically you need to replace datatable.mvx with gameroot/data/mvx/datatable.mvx and you will ready to go.

FILE DESCRIPTIONS IN DATATABLE.MVX

characters_spec.bin = character names
label.bin = UI translates and map names in skirmish mode
loading_img.arc = 13 randomly displayed images in loading screen
witty_remarks.bin = looks like some of the conversations from game
msg.bin = looks like error messages but not sure probably nothing to do with ingame
special_skill_def.bin = bunch of skill names
special_skill_spec.bin = bunch of skill names and it's description
tactics_map_spec.bin = tactic map object names, not sure where exactly it is
unit_spec.bin = probably ship skill names
weapon_common_spec.bin = weapon names, missile, railgun etc...
witty_remarks.bin = probably in game repetative npc dialogs

FILE DESCRIPTIONS IN drama directory

drm_telop.arc = probably cutscene titles as image and important planet/ship names
drm_grap.arc = some scenes from anime
drm_bg.arc = illustration of ship bridges and important rooms/places also some scenes from anime
drm_mdx.arc = i believe they they are basic animations
drm_mdxtex.arc = ship textures and explosions sprites