azsumas/HorrorShooter
First person shooter survival horror full of dark corridors and screeching noises, with a few bullets, a battered armor and robotic monsters waiting in the dark.
C#MIT
Issues
- 0
Texturing of the Environment
#59 opened by MinYoungSoo - 0
Draw the Game Boss
#12 opened by HectorBonada - 0
Program the Boss Mechanics
#58 opened by MinYoungSoo - 0
Modeling of the Distance Enemy
#57 opened by MinYoungSoo - 0
Animation of the Distance Enemy
#56 opened by MinYoungSoo - 0
Texturing of the Distance Enemy
#55 opened by MinYoungSoo - 0
Animation of the Player
#54 opened by MinYoungSoo - 0
Texturing of the Player
#53 opened by MinYoungSoo - 0
Texturing of the Assets
#18 opened by HectorBonada - 0
Modeling of the Final Level Map
#52 opened by MinYoungSoo - 0
Design the Custom Font for the game screens
#51 opened by MinYoungSoo - 0
Create Custom Art for the Options Screen
#50 opened by MinYoungSoo - 0
Create Custom Art for the Title Screen
#48 opened by MinYoungSoo - 2
Program the Options Screen
#29 opened by MinYoungSoo - 0
Compose the Title Screen Music
#49 opened by MinYoungSoo - 0
- 0
- 0
Create custom Icon and Cursor
#45 opened by MinYoungSoo - 0
Create characteristic FX Logo Sound
#46 opened by MinYoungSoo - 1
Program the Keyboard and Mouse Inputs
#42 opened by MinYoungSoo - 1
- 1
Program the Mechanics of the Player
#10 opened by HectorBonada - 1
Program the Scene Manager
#43 opened by MinYoungSoo - 3
Program the Biped Enemy
#9 opened by HectorBonada - 1
Program the Distance Enemy
#21 opened by azsumas - 1
Program the Enemy Dog
#20 opened by azsumas - 1
Implement Sounds in the Game
#39 opened by MinYoungSoo - 1
Modeling of the Assets
#17 opened by HectorBonada - 0
Design the Level Props Size Chart
#33 opened by MinYoungSoo - 0
Design the Character Size Chart
#32 opened by MinYoungSoo - 0
Draw the Characters Thumbnails
#30 opened by MinYoungSoo - 2
Draw the Final Props
#37 opened by MinYoungSoo - 0
Draw the Props Thumbnails
#31 opened by MinYoungSoo - 0
Draw the Assets for the Pre-Alpha
#16 opened by HectorBonada - 0
Model of the Player
#40 opened by MinYoungSoo - 1
Draw and Program the Game Title Screen
#36 opened by MinYoungSoo - 1
Draw the Distance Enemy
#28 opened by MinYoungSoo - 1
Fixing the Concept Art
#26 opened by azsumas - 1
Program the Radar and the Detection Script
#23 opened by azsumas - 1
Program the Pause Scene
#41 opened by MinYoungSoo - 1
Program the God Mode
#44 opened by MinYoungSoo - 1
Program Animation in Logo screen
#35 opened by MinYoungSoo - 0
Program the Gamepad Inputs
#25 opened by azsumas - 0
Modeling of the Boss
#13 opened by HectorBonada - 0
Animation of the boss
#14 opened by HectorBonada - 0
Texturing of the Boss
#15 opened by HectorBonada - 0
Design the Level flow map
#34 opened by MinYoungSoo - 1
Create the Testing Blocking Scene
#24 opened by azsumas - 1
Design the Boss Mechanics
#11 opened by HectorBonada - 1
Design and Program the Main Menu
#19 opened by azsumas