Pinned issues
Issues
- 0
Project status
#179 opened by slimsag - 1
Is this project still maintained?
#176 opened by niaow - 0
MP3 support
#177 opened by guilhermehubner - 0
Cannot use dep as vendoring tool
#175 opened - 2
- 2
- 0
grumpy py api?
#173 opened by BluePrintRandom - 0
Copy & Paste errors in native/freetype/context.go
#160 opened by dominikh - 0
- 4
runtime error: slice bounds out of range in .../engine/gfx/gl2/device.go :395
#170 opened by pahansen95 - 0
commands to install dependencies for Fedora 25
#169 opened by madwizard - 0
Image in README.md is 404.
#165 opened by dmitshur - 0
Sane Defaults for glc/convert.go
#163 opened by nathanielc - 5
Keyboard watcher not receiving keyboard input?
#161 opened by matthewr6 - 0
depth buffer
#159 opened by yazgoo - 1
Git LFS 1GB bandwidth free tier limitation
#156 opened by slimsag - 2
- 0
- 0
- 0
- 1
- 0
azul3d_multiwindow data race
#153 opened by slimsag - 2
Setup Travis CI
#149 opened by slimsag - 2
lmath: mat4 doesn't provide determinant
#147 opened by dskinner - 0
- 4
Linux/X11: Keyboard doesn't release downed keys when switching virtual desktops.
#131 opened by azul3d-bot - 1
- 0
Support for Dynamic Batching.
#133 opened by azul3d-bot - 0
- 1
- 2
Unable to access normals in shader
#138 opened by azul3d-bot - 0
More GLSL uniform and varying types
#140 opened by azul3d-bot - 0
(ETC) Ericsson Texture Compression
#122 opened by azul3d-bot - 0
Better Texture Compression
#123 opened by azul3d-bot - 0
Remove ArrayItem[N] support in GLSL.
#144 opened by azul3d-bot - 0
OcclusionTest = true crash
#145 opened by azul3d-bot - 0
Logarithmic Depth Buffer
#146 opened by azul3d-bot - 3
Review the clock package.
#124 opened by azul3d-bot - 2
gfxsort -> gfxutil
#125 opened by azul3d-bot - 1
gfxutil.OpenShader: A helper to load GLSL shaders.
#126 opened by azul3d-bot - 1
- 2
Windows WGL crash in examples.
#128 opened by azul3d-bot - 1
Log shader inputs ignored due to invalid types.
#129 opened by azul3d-bot - 2
EventMask Groups & Better Event Names
#130 opened by azul3d-bot - 2
Caps Lock, Num Lock, Scroll Lock states
#132 opened by azul3d-bot - 1
Use pointers to State structures.
#135 opened by azul3d-bot - 1
Single Warnings Instead Of Multiple
#137 opened by azul3d-bot - 7
Mesh not being updated when data changes in v2-dev
#139 opened by azul3d-bot - 2
transform.SetQuat can panic
#141 opened by azul3d-bot - 4
Debugging helpers for camera, axis etc
#142 opened by azul3d-bot