Pinned Repositories
4D-Raymarching
a Unity framework to create spacial 4 dimentional games, using raymarching
AcerolaFX
A suite of GShade shaders for Final Fantasy XIV
Arduino_projects
b6462.github.io
brSmoothWeights
Advanced skin cluster weights smoothing tool for Autodesk Maya
Celeste-Movement
Recreating the movement and feel from Celeste
Charybdis
Chess-AI
Class_Projects
Class projects
DOFfer
A stash of maya rigging scripts for biped rigging
b6462's Repositories
b6462/Celeste-Movement
Recreating the movement and feel from Celeste
b6462/EdgeNormals
An aseprite script to compute fake normal maps at the edges of sprites.
b6462/ejoy2d
A 2D Graphics Engine for Mobile Game
b6462/engine
Crossplatform C++11 2D Game Engine for Desktop and Mobile games
b6462/hello_world
The birth of everything
b6462/HoudiniHelpEditor
HoudiniのHDAにヘルプを追加、編集する為のスクリプト
b6462/LaplacianDeformPlugin
My laplacian mesh deformation plugin for maya. Compiled for linux and complete with python management script.
b6462/Marching-Cubes
Coding Adventure
b6462/MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
b6462/ngSkinTools
skinning plugin for Autodesk Maya
b6462/oisin
Oisín: Wave Function Collapse for poetry
b6462/Procedural-Cave-Generation
b6462/SSDR
Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya