baAlex's Stars
lz4/lz4
Extremely Fast Compression algorithm
wader/fq
jq for binary formats - tool, language and decoders for working with binary and text formats
mruby/mruby
Lightweight Ruby
Chlumsky/msdfgen
Multi-channel signed distance field generator
mortennobel/cpp-cheatsheet
Modern C++ Cheatsheet
orlp/pdqsort
Pattern-defeating quicksort.
simd-everywhere/simde
Implementations of SIMD instruction sets for systems which don't natively support them.
ThakeeNathees/pocketlang
A lightweight, fast embeddable scripting language.
Tom94/tev
High dynamic range (HDR) image viewer for graphics people
vtereshkov/umka-lang
Umka: a statically typed embeddable scripting language
graphitemaster/incbin
Include binary files in C/C++
datenwolf/linmath.h
a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
randy408/libspng
Simple, modern libpng alternative
scandum/blitsort
Blitsort is an in-place stable adaptive rotate mergesort / quicksort.
NoelFB/blah
A small 2d c++ game framework
kornelski/cavif-rs
AVIF image creator in pure Rust
jpcima/ADLplug
FM Chip Synthesizer — OPL & OPN — VST/LV2/Standalone
jeaye/value-category-cheatsheet
A C++14 cheat-sheet on lvalues, rvalues, xvalues, and more
rolinh/VQMT
VQMT: Video Quality Measurement Tool. Fast implementations of the following objective image quality metrics: PSNR, SSIM, MS-SSIM, VIFp, PSNR-HVS and PSNR-HVS-M.
tkchia/gcc-ia16
Fork of Lambertsen & Jenner (& al.)'s IA-16 (Intel 16-bit x86) port of GNU compilers ― added far pointers & more • use https://github.com/tkchia/build-ia16 to build • Ubuntu binaries at https://launchpad.net/%7Etkchia/+archive/ubuntu/build-ia16/ • DJGPP/MS-DOS binaries at https://gitlab.com/tkchia/build-ia16/-/releases • mirror of https://gitlab.com/tkchia/gcc-ia16
FFmpeg/FFV1
The FFV1 lossless video codec specification.
gopro/gpr
General Purpose Raw image format
kalcutter/gfwx
Good, Fast Wavelet Codec
ruofeidu/ImageQualityCompare
Compare the quality between two images using RMSE, SSIM, and PSNR. (part of I3D 2018 Montage4D.com)
Roninkoi/REND13X
VGA software renderer (mode 13h / mode X) written in C and x86 asm
rust-av/ssimulacra2
Rust implementation of the SSIMULACRA2 quality metric
jasaldivara/retro-dos-graphics
Various routines for programming graphics and games on MSDOS and PC-compatible 16-bit systems
voxelius/voxelius
Voxelius source tree
eclipseo/image-comparison-sources
xdsopl/dwt
Discrete Wavelet Transform (DWT) Based Lossless Image Compression with Bitstream Truncation Support