Moon themed multiplayer destructible terrain shooter for Game Off 2020 on Itch.io
Live demo: https://game-off-2020.github.io/the-big-cheese/
Itch.io Page: https://dolanmiu.itch.io/the-big-cheese
Information on the Jam: https://itch.io/jam/game-off-2020
- Game Engine: Phaser 3 - https://phaser.io/
- Language: Typescript
- Back-end: Node.js
- Websockets: Socket IO - https://socket.io/
- CD/CD: Github Actions
- Bundling: Webpack
- Hosts: GitHub Pages, Heroku, Glitch, Itch.io
- Art: Photoshop and sources down below
- Sounds: Logic X and sources down below
For developers only below
Hosted on GitHub Pages and Itch.io
It will listen to the changes.
npm run start:dev:client
npm run build:prod:client
Hosted on Heroku and Glitch
First, you need to run the dev build that will listen to the changes and will build it and then you need to run the start in a separate cmd window. Upon changes, you need to manually restart the start command only.
npm run build:dev:server
npm run start:dev:server
npm run build:prod:server
- Kenny Assets for the Assets (Sprites and Sounds) - https://www.kenney.nl/assets
- Free sound for sounds - https://freesound.org/
- Fonts from DA font - https://www.dafont.com/cactus-story.font