babosungil's Stars
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
fynnfluegge/oreon-engine
OpenGL/Vulkan Java 3D Engine
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
haje01/wzdat
Webzen Data Analysis Tool Library
socketio/socket.io-client
Realtime application framework (client)
socketio/socket.io
Realtime application framework (Node.JS server)
facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
NetEase/pomelo
A fast,scalable,distributed game server framework for Node.js.
utilForever/CubbyFlow-v1
Voxel-based fluid simulation engine for computer games
apex/up
Deploy infinitely scalable serverless apps, apis, and sites in seconds to AWS.
spotify/luigi
Luigi is a Python module that helps you build complex pipelines of batch jobs. It handles dependency resolution, workflow management, visualization etc. It also comes with Hadoop support built in.
LazoCoder/Windows-Hacks
Creative and unusual things that can be done with the Windows API.
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
jacking75/conf_kgc2016_SuperSocket
KGC 2016 'SuperSocket' 관련 강연
gabrielecirulli/2048
The source code for 2048
iiegor/slither
An open source implementation of the slither.io server
chromealex/Unity3d.UI.Windows
Unity 3D UI (uGUI) Windows Extensions
eidheim/Simple-Web-Server
A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications.
eidheim/Simple-WebSocket-Server
A very simple, fast, multithreaded, platform independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Boost.Asio and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
ScutGame/Scut
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
nhn/toast-haste.framework
TOAST Haste framework is a pure java implementation of asynchronous game server framework
SiliconStudio/xenko
Old repo for Xenko Game Engine. Please use https://github.com/xenko3d/xenko instead.
hothoty/Zero
c++/c# network server library
audacity/audacity
Audio Editor
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
xlgames-inc/XLE
XLE -- the "hackable" 3D game rendering engine
Patapom/NuajFramework
This is my old C# DirectX 10 framework called Nuaj'.
phaserjs/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
ivansafrin/Polycode
Polycode is a cross-platform framework for creative code.