Ebb and Feel is a game of balance and stability. Find your inner peace or let the insanity consume you
Ebb and Feel is a game produced for Ludum Dare #49 in 72 hours with a team of ten under the theme "Unstable". Note there is a Unity remake version of this game which I created alone: https://github.com/baconeta/unity-ebb-and-feel-remake
- CraftyJS - http://craftyjs.com/api/
- Amazon AWS - Amazon S3 for hosting
- CircleCI for build and deployment
- All assets created and developed using Procreate for iPad
- Game Jam entry: https://ldjam.com/events/ludum-dare/49/ebb-and-feel
- Itch link to play: https://baconeta.itch.io/ebb-and-feel (password: github)
- Updated game link: https://baconeta.itch.io/ebb-and-feel-v2
- S3 link to play: https://ludum-dare-49.s3.ap-southeast-2.amazonaws.com/master/index.html
- Game Producer and Developer - Josh Pearson
- Senior Developer - Steven Rutherford
- Environment and Asset Artist - Veera Villgren
- Game Developer - James Coburn
- Game Developer and Level Design - Brayden Cooke
- Character and Asset Artist - Santeri Kivioja
- Senior Developer - Nick Farrelly
- Senior Developer - Tomas Morton
- Sound Effects and Music Engineer - Jakob Eriksson
- Game Design and Graphic Art - Samai Azeez