/participatory-design-studio

Open education resources for a participatory design studio

Primary LanguageTeXCreative Commons Attribution Share Alike 4.0 InternationalCC-BY-SA-4.0

License: CC BY 4.0

Participatory Design Studio: Serious Gaming

Course description In this studio you will design and develop serious games that explore the challenges of coastal change for the town of Jean Lafitte in Jefferson Parish, Louisiana. These games will use Tangible Landscape - a tangible interface for GIS - to model, simulate, and visualize alternative future scenarios. The games will address the impact of coastal change - of storm surge, flooding, erosion, and land-loss - on Jean Lafitte. The games will explore how methods for defense or adaptation such as evacuation, levee construction, elevated buildings, floating buildings, and bioretention wetlands perform in simulated storms. You will run a serious gaming workshop for the community in Jean Lafitte and another for the LSU College of Art and Design.

Syllabus | Spring 2018

Assignments | Projects

Software | Installation guide | GRASS GIS | Tangible Landscape | Python | Blender | Rhino | RhinoCAM | Adobe Photoshop | Adobe Illustrator | Adobe InDesign

Libraries | Xfrog

Tutorials | lecture.lsu.edu/

Readings

Mapping

Resources

Study area | Jean Lafitte, Jefferson Parish, Louisiana

Network Drive

Access the class network drive at \\desn-knox.lsu.edu\Landscape-Classes\LA-7061 on Windows or smb://desn-knox.lsu.edu/Landscape-Classes/LA-7061 on Mac.

License

Open educational materials licensed CC BY-SA 4.0 by Brendan Harmon 🐵. The license does not apply to logos, fonts, linked material, quotations, or reprinted images by other authors, which may have different licenses. The fonts used in this repository are licensed under the SIL Open Font License by their authors. The syllabus is based on a latex template by Kieran Healy hosted at https://github.com/kjhealy/latex-custom-kjh.