/PacSimMinimax

Artificial Intelligence CAP4630 Program 2

Primary LanguageJava

PacSimMinimax

Artificial Intelligence CAP4630 Program 2

Implements minimax algorithm with alpha beta pruning to eat all the food in a pacman maze while avoiding ghosts.

Made using Java 11

Usage

java -jar PacSimMinimax.jar [number of epochs] [granularity] [max number of moves]

**Example: ** java -jar PacSimMinimax.jar game-small-new 2