For this assignment we were tasked with creating a obstacle navigation system. We were asked to create a 500x500 pixel grid with three obstacles of varying sizes. The user needs the ability to change the environment and simulate a valid path from a given start point to an end point. We added a few advanced features to allow our system to navigate a larger field and extra objets. Our implementation of path traversal is built upon a BFS algorithm that starts at the user specified start point, and visits unvisited/unobstructed points until the end point is discovered. When the end point is discovered the tree visits each parent node of visited coordinate points thus constructing the complete path.
- Clone this repo to your local development environment and navigate into the
src
directory. - Type
make
- Run with
java Main
If you are working on an assignment for a University or High School course you must check with your professor and/or school's guidelines on plagiarism before copying any work found in this codebase. The author of this code is not to be held responsible for acts of cheating or misconduct. The author, much like the creator of a scholastic paper or article has decided to post this codebase for educational purposes. If you are a professor or course admin that is having an issue with cheating in your class, please feel free to contact the author.
Copyright (c) 2015 Robert Timm
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