Pinned Repositories
AP01
A向TA入门课工程文件
AssetStudio
Modded AssetStudio for Genshin Impact
bakasiki
Config files for my GitHub profile.
GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
rainSDNormal
simple SD rain Normal texture nodes
RoadOfShader
学习Shader的一些练习记录。
SDStonePractice
SdWaterTexture
SRPBatcherBenchmark
various benchmark scenes for SRP batcher ( both LWRP & HDRP )
bakasiki's Repositories
bakasiki/AP01
A向TA入门课工程文件
bakasiki/AssetStudio
Modded AssetStudio for Genshin Impact
bakasiki/bakasiki
Config files for my GitHub profile.
bakasiki/GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
bakasiki/LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
bakasiki/rainSDNormal
simple SD rain Normal texture nodes
bakasiki/RoadOfShader
学习Shader的一些练习记录。
bakasiki/SDStonePractice
bakasiki/SdWaterTexture
bakasiki/SRPBatcherBenchmark
various benchmark scenes for SRP batcher ( both LWRP & HDRP )
bakasiki/stb
stb single-file public domain libraries for C/C++
bakasiki/UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
bakasiki/UniversalRPPostProcessing
bakasiki/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库