Epsilon5 - 2D multiplayer shooter with vehicles
- F11 -- toggle fullscreen
- F12 -- quit (only in debug mode)
- Up / Down / Left / Right -- movement
- W / S / A / D -- also movement
- LMB / RMB -- fire
- 1 / 2 / 3 -- weapon switch
- F1 -- toggle browser panel on/off
- F2 -- toggle scene grid on/off
- F5 -- save current map
- F11 -- toggle fullscreen
- DoubleLMB (on objects list) -- add selected object to map
- DoubleLMB (on current objects list) -- remove selected object from map
- Wheel (on scene) -- zoom in/out
- Ctrl+Wheel (on scene) -- reset zoom
- LMB (on scene object) -- move selected object
- Shift+LMB (on scene object) -- rotate selected object
- Ctrl+LMB (on scene object) -- rotate selected object by 45 degrees
- Qt 5.0
- Protobuf 2.5.0R
- Box2D 2.2.1
- Client & Server can be compiled with the following compilers.
- GCC 4.7.2 - 4.8.1
- Clang 3.2 - 3.3
- ICC 13.1.1 only Epsilon5-client