/raggedy-dev-setup

The browser is my runtime

Primary LanguageJavaScript

Raggedy Dev setup

The browser is your runtime.

The shell is your task runner.

NOT FOR FRAMEWORKS.

This is an experiment in defining a minimalistic but full-featured environment for web development where the primary runtime for the project is the browser itself, not node or deno.

Deno is used here to implement some dev tasks but only in a capacity that's similar to how bash or external command line tools work. You don't need to have deno installed to use this, the setup script will download a local copy that'll be used in just this project.

All tasks are scripts in the tasks/ directory

Instead of a task runner this project uses the file system and your shell. Tasks are in the tasks/ directory and are all executable scripts. Edit the scripts to configure them (although this is rarely necessary).

Run tasks/setup first

Running tasks/setup will download a pinned version of deno into .bin. This is the version that the task scripts will use. There is also a .vscode/settings.json file that tells your deno extension in VS Code to use the local binary.

This setup doesn't interfere with your shell's $PATH in any way.

The version is pinned to v1.36.4. This can be changed by editing the DENO_VERSION variable and the DENO_SHA checksum variable towards the top of the tasks/setup script.

The deno.jsonc configuration file is set up so that deno knows that js files in this project are primarily for the browser. It is also documented with comments. It will use the provided import_map.json file as the project's primary import map

The setup task will also generate a self-signed certificate that the serve task will then use to provide an https server.

Run tasks/serve for unit testing in the browser with mocha

Tests are based on mocha.

Running tasks/serve will start up a simple https web server that hosts the current directory and an HTML page that runs all test files found in tests/ and automatically includes the import_map.json file as an import map.

This server is set up to deliver files with all the necessary headers to enable cross-site isolation. This means that features such as SharedArrayBuffer, high resolution timers, and Atomics.wait(). As a result cross-origin resources are likely to break. At some point I'll update this to make this configurable so you can turn isolation off if necessary.

This page will automatically refresh any time something in the current working directory is changed.

Running tasks/chrome or tasks/firefox will attempt to launch browser instances with fresh profiles and, if necessary, exceptions for self-signed https certificates.

For coverage, use the coverage panel in Chrome's development tools.

To configure the test file (i.e. change mocha's interface or timeout settings), edit the configuration variables in the tasks/serve script itself.

.test and tests

The .test directory contains vendored copies of mocha and chai to simplify test setup.

I've also included an example simpletest.js file that shows how mocha and chai are set up by default.

Run tasks/vendor to vendor dependencies

The tasks/vendor script will save local copies of your project and create an import map that the test server and the bundler will load automatically.

That means your project will no longer be fetching those dependencies over the network.

Re-run tasks/vendor whenever you modify the import_map.json file in the project root or whenever you add or remove an http dependency in your code.

Run tasks/lint to lint your .js files

Running tasks/lint will run deno's linter on the current directory with the current settings from deno.jsonc. The deno VS Code extension should also automatically lint files in your workspace.

Run tasks/format to format your .js files

Running tasks/format will run deno's formatter on the current directory with the current settings from deno.jsonc. The deno VS Code extension should also automatically format files in your workspace.

Run tasks/check to type check your .js files

Type checking JS files is disabled by default. You can enable this throughout the workspaces by setting checkJS to true in deno.jsonc or in individual files by including // @ts-check in the first line of the file.

Running tasks/check will run deno's typescript checker on all files in the src directory. You can configure this in the tasks/check file.

Run tasks/bundle to bundle your project

Running tasks/bundle will bundle every .js file in the root of the project into dist using esbuild. It additionally will fetch modules over the network (or using deno's cache) just like the browser.

This means you don't need to install packages locally in any way. Modules work just like they do in the browser and the bundler will use the vendor/import_map.json file if it exist to find modules, which means that dependencies that have been vendored with tasks/vendor should be automatically supported.

Code-splitting is enabled so imports that are shared by the root entry points will be imported as shared chunks into the dist/ directory.

Experimental dependency-management with import maps

tasks/add, tasks/outdated, and tasks/audit are a first pass at a bare mininum dependency-management system using import maps.

tasks/add npm:hash-wasm will add a npm:hash-wasm entry to your import map imports that maps to the latest esm.sh url for the hash-wasm package. You can use semantic versioning so tasks/add npm:hash-wasm@\^4.9 --exact will create that entry directly without resolving it.

tasks/outdated will resolve the url for the listed entry in the import map and the latest url for that package and compare the version in the two urls. Packages whose resolved mapped version is lower than the resolved latest version are listed.

tasks/audit will load the dependency graph, using the graph tools made by the deno team, extract package names and versions from esm.sh urls that appear in the graph, submit those to Sonatype's OSSIndex and alert you if any of the packages you list in your import map are importing what looks like a vulnerable dependency.

(My original plan was to use Github's REST API for global security advisories, but I couldn't get it to work with insecure scoped packages. They would always return as if they had no vulnerabilities.)

Continuous Integration and automated test runs

This setup includes continuous integration. Whenever you push to GitHub it will run an Action that installs Playwright, runs the Mocha tests in Firefox, WebKit, and Chrome and passes or fails depending on the results of the Mocha unit tests.

These tests only run in the action and you don't need to have node or a node version manager to use this setup.

The GitHub Action workflow does this by running tasks/ci, npx playwright install --with-deps, and tasks/ci-test.

If you already have node setup on your machine, you could use Playwright as a test runner for mocha with coverage. Just run tasks/ci to move the config files to project root, commit, and finally run npx playwright install --with-deps.

then you can use tasks/ci-test to run the tests with coverage.

This is error-prone if your platform isn't well-supported by the Playwright team. You may have to edit playwright.config.js and remove the webkit project for it to run.

tasks/ci

This task will copy the package.json, package-lock.json and playwright.config.js files from ci/ into the project root that are necessary for Playwright tests to run.

You can edit the original files in ci/ for additional configuration.

tasks/ci-test

Run this task after tasks/ci to have Playwright run all of the tests files in ci/tests. You can include additional integration tests by adding Playwright test files to ci/tests. This task will automatically gather coverage information from Playwright and use the local copy of deno to both report coverage data to standard out (should be visible in Action logs) and to cov_profile.lcov which can be sent to coverage reporting services by adding their actions to the workflow.

To automatically gather coverage data from additional integration tests, you need to import the pageWithCoverage fixture from ci/pageWithCoverage.js and use that as the main page object for interacting with the page. See ci/tests/mocha-spec.js as an example.

Importing Raggedy Dev projects in other projects

This only works if you use URL module specifiers. Bare imports breaks default compatibility.

We don't need no stinking package registry.

If you're using browser-compatible JS modules that fetch over HTTP, you don't need to publish your project on npm to distribute your module.

Since a Raggedy Dev project is set up to use browser compatible importing, any content delivery network that lets you fetch files from a GitHub repository will serve to let you import the project.

For this reason, build files in dist are included in the commit.

tasks/bundle now creates two bundles for each entry point:

.min.js: a minified bundle of the entry point and all of its dependencies .js (no .min): a bundle of local JS files only, all dependencies are external.

This should mean that, for example, this should work for importing one of the main entry points for this sample project:

import * as raggedy from "https://esm.sh/gh/baldurbjarnason/raggedy-dev-setup@v1.1.0/dist/raggedy.js";

With that you would get the raggedy.js entry point in the release tagged v1.1.0.

If raggedy.js imports a dependency from esm.sh that's shared with something else you're importing, then we won't be loading thtat twice any more.

However, if you aren't importing the module to use in your own JS code, but are instead adding a script to a web page, then the .min.js files would be a better fit as they are bundled to be standalone and minified.

<script type="module" src="https://esm.sh/gh/baldurbjarnason/raggedy-dev-setup@v1.1.0/dist/raggedy.min.js"></script>

Visual Studio Code

This setup includes workspace settings to enable the deno extension (if installed) and set the editor to use it to format on save for the file types that deno supports.

Sublime Text

This setup includes project settings to enable the deno extension (if installed) and set the editor to use it to format on save for the file types that deno supports.

It also disables LSP-typescript in the project as that seems to conflict with LSP-deno.