Pinned Repositories
afterlight-caves
procedurally generated cave game
art-maker
art generator that uses the 2D canvas and shaders
dweetdiv
lets you easily put canvases to run dweets on a page
editour
frontend and backend of web app for designing walking tours
gpu-games-of-lives
customizable cellular automata web toy that runs on the GPU
merge-pass
post-processing library that merges many effects into few shader passes
post5
p5 post-processing library
postpre
post-processing presets made with the merge-pass library
simple-fragment-shader
commented example for setting up a simple fragment shader in webgl2
tinsl
language for multi-pass texture-to-texture effects
bandaloo's Repositories
bandaloo/post5
p5 post-processing library
bandaloo/merge-pass
post-processing library that merges many effects into few shader passes
bandaloo/tinsl
language for multi-pass texture-to-texture effects
bandaloo/gpu-games-of-lives
customizable cellular automata web toy that runs on the GPU
bandaloo/postpre
post-processing presets made with the merge-pass library
bandaloo/afterlight-caves
procedurally generated cave game
bandaloo/art-maker
art generator that uses the 2D canvas and shaders
bandaloo/editour
frontend and backend of web app for designing walking tours
bandaloo/simple-fragment-shader
commented example for setting up a simple fragment shader in webgl2
bandaloo/merge-pass-usage
an example for how to use the merge-pass npm package
bandaloo/one-context-merge-pass
example for how to use merge-pass library with only textures and one context
bandaloo/advent-of-code-2020
my Advent of Code 2020 programs
bandaloo/ar-sprint
assignment for IMGD 5100 at WPI
bandaloo/arduino-theremin
arduino theremin made for the class IMGD 5100 at WPI
bandaloo/bandaloo.github.io
my personal website
bandaloo/forward-blog
static content for blog for the game Forward
bandaloo/fractal_cell_noise
a fractal noise algorithm most closely related to cellular noise algorithms such as worley noise
bandaloo/gmtk2021
game jam source code for GMTK 2021
bandaloo/gol-420x-modularized
a completed version of Charlie Robert's tutorial for game of life with type info and glslify modularization
bandaloo/gpu-rps
rock-paper-scissors cellular automata that runs on the GPU
bandaloo/graphics-tutoring
bandaloo/love-api
The whole LÖVE wiki in a Lua table.
bandaloo/love-ecs
game made in Love2D to demonstrate ECS
bandaloo/lua-language-server
A language server that offers Lua language support - programmed in Lua
bandaloo/nearley
📜🔜🌲 Simple, fast, powerful parser toolkit for JavaScript.
bandaloo/phaser-vite
starter template for using Phaser with Vite and TypeScript
bandaloo/simple_test
:ok_hand: A powerful, minimalist and easy-to-use Lua unit testing framework.
bandaloo/vfge
a Very Friendly Game Engine written in TypeScript for the browser
bandaloo/vscode-cmake-tools
CMake integration in Visual Studio Code
bandaloo/wasm4-jam
Game written in C and compiled to WebAssembly for the WASM-4 fantasy console