/Cub3D

Cub3D - (42 Cursus)

Primary LanguageC

get_next_line

Cub3D - (42Cursus)

Description

You must create a “realistic” 3D graphical representation of the inside of a maze from a first person perspective. You have to create this representation using the Ray-Casting principles mentioned earlier.

Arguments

  1. Map *.cub
  2. '--save' to save the first rendered image in bmp format

Author

  • bapmarti