An interactive, offline version of the popular Ludo board game using C++ & OpenGL in Visual Studio 2019
- Implemented an OOP approach to build an offline Ludo game.
- Contains welcome screen with instructions.
- Includes choice between 2 or 4 player.
- Uses Keyboard input to choose which token to move.
- Uses Mouse input to roll dice.
Project was created using:
- C++
- OpenGL