/gzdoom

GZDoom fork to run on iPadOS. Work in progress

Primary LanguageC++GNU General Public License v3.0GPL-3.0

GZDoom fork for iPadOS

Be warned this is a WIP and there is lots of stuff that might break but it runs and can be controlled via mouse/keyboard/gamepad on iPadOs. You need to compile/deploy it yourself.

Build/Install instructions

gzDoom config

Welcome to GZDoom!

Build Status

GZDoom is a modder-friendly OpenGL and Vulkan source port based on the DOOM engine

Copyright (c) 1998-2021 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3


How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.