/react-game-engine-template

React Game Engine Template

Primary LanguageJavaScriptMIT LicenseMIT

React Game Engine Template

This repo is designed to be a sort of game kickstarter. It contains some general systems and components that should be somewhat useful when developing a variety of games using React Game Engine.

The underlying renderer is ThreeJS.

The template will contain both 3D and 2D game entities (sprites) and potentially some particles.

This project uses Create React App because quite frankly, it is the easiest and most stable way to get up and running with a React web project.

How to start

git clone https://github.com/bberak/react-game-engine-template.git [new-game]

cd [new-game]

rm -rf .git # Windows: rmdir /S .git

git init

git add .

git commit -m "First commit"

git remote add origin https://github.com/[you]/[new-game].git

git push -u origin master

Then, install the dependencies and start the app:

npm install

npm run start

This template contains the following:

  • Stick (Gamepad) controllers
  • A simple HUD
  • Particle systems
  • Sound support
  • Physics implementation powered by Oimo
  • ThreeJS rendering
  • Post-processing effects
  • Sprite support with animations

All of the above systems and components are hackable and extensible - which should allow for quick[er] prototyping.

Available Scripts

In the project directory, you can run:

npm start

Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

npm test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

npm run build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

npm run eject

Note: this is a one-way operation. Once you eject, you can’t go back!

If you aren’t satisfied with the build tool and configuration choices, you can eject at any time. This command will remove the single build dependency from your project.

Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.

You don’t have to ever use eject. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.

Learn More

You can learn more in the Create React App documentation.

To learn React, check out the React documentation.

Code Splitting

This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting

Analyzing the Bundle Size

This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size

Making a Progressive Web App

This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app

Advanced Configuration

This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration

Deployment

This section has moved here: https://facebook.github.io/create-react-app/docs/deployment

npm run build fails to minify

This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify