Pinned Repositories
BDSimmonsCode2040
FauxGalagaReckoning
Used for working on a small and fun space shooter in SDL/C++
GitBlocks
GitBlocks is an easy-to-use and small git plugin for Code::Blocks.
HackGT2018
Making a small game for HackGT 2018
Hanabi
https://play.google.com/store/apps/details?id=com.ordonteam.hanabi
Meteor-Practice
Messing around with taking notes in Meteor js
Scrolling-Shooter-Updateable
My first attempt at making a scrolling shoot-em-up. Updates coming.
SDL-Space-Shooter-Updateable
An updateable version of the space shooter I created at Google HackAtlanta 2016 with C++ and SDL
SDL-Space-Shooter-v2
My rendition of a space shooter using the sdl2 library and C++. Currently detects basic collision between lasers(shot with the spacebar) and boxes and lets you move around the left half of the screen with the arrow keys. Initially created solo a Google HackAtlanta 2016. This is v2, where the collision detector has been debugged, sometimes deletes objects that didn't truly collide.
Tic-Tac-Toe-AI
A version of Tic-Tac-Toe with an unbeatable AI and game method stored in separate classes.
bdanielsimmons's Repositories
bdanielsimmons/FauxGalagaReckoning
Used for working on a small and fun space shooter in SDL/C++
bdanielsimmons/BDSimmonsCode2040
bdanielsimmons/GitBlocks
GitBlocks is an easy-to-use and small git plugin for Code::Blocks.
bdanielsimmons/HackGT2018
Making a small game for HackGT 2018
bdanielsimmons/Hanabi
https://play.google.com/store/apps/details?id=com.ordonteam.hanabi
bdanielsimmons/Meteor-Practice
Messing around with taking notes in Meteor js
bdanielsimmons/Scrolling-Shooter-Updateable
My first attempt at making a scrolling shoot-em-up. Updates coming.
bdanielsimmons/SDL-Space-Shooter-Updateable
An updateable version of the space shooter I created at Google HackAtlanta 2016 with C++ and SDL
bdanielsimmons/SDL-Space-Shooter-v2
My rendition of a space shooter using the sdl2 library and C++. Currently detects basic collision between lasers(shot with the spacebar) and boxes and lets you move around the left half of the screen with the arrow keys. Initially created solo a Google HackAtlanta 2016. This is v2, where the collision detector has been debugged, sometimes deletes objects that didn't truly collide.
bdanielsimmons/Tic-Tac-Toe-AI
A version of Tic-Tac-Toe with an unbeatable AI and game method stored in separate classes.
bdanielsimmons/MeteorPractice
Practice for Meteor.js
bdanielsimmons/octoduino
Arduino sketch that allows programming in multiple scripting languages from an SD card.
bdanielsimmons/Proj-3
Project 3
bdanielsimmons/Raycaster-Challenge
This is my personal attempt at learning how to use raycasting, especially within the constraints of my state manager in SDL2/C++.
bdanielsimmons/Scrolling-Shooter-in-SDL
My rendition of a scrolling shootem=em=ip in SDL/C++
bdanielsimmons/SDL-Space-Shooter
My rendition of a space shooter using the sdl2 library and C++. Currently detects collisions between lasers and boxes , and lets you move between the left half of the screen.