/AnimationBaker

Utility for extracting animation data from editor only Unity AnimationClip API.

Primary LanguageC#

AnimationBaker

Utility for extracting animation data from editor only Unity AnimationClip API. Useful for doing procedural animation Overgrowth style.

Just create a Baked Animation Clip asset, drag over your clip and press Bake. You can also create a Baked Animation Pose to reference a single frame from a Baked Animation Clip.