becomelost's Stars
SaitoTsutomu/Tris-Quads-Ex
Using mathematical optimization, tris to quads.
InteractiveNLP-Team/RoleLLM-public
RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models
svc-develop-team/so-vits-svc
SoftVC VITS Singing Voice Conversion
armory3d/armortools
3D Content Creation Tools
PeterL1n/BackgroundMattingV2
Real-Time High-Resolution Background Matting
xianfei/SysMocap
A real-time motion capture system for 3D virtual character animating.
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
yashbhalgat/HashNeRF-pytorch
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
PeterL1n/RobustVideoMatting
Robust Video Matting in PyTorch, TensorFlow, TensorFlow.js, ONNX, CoreML!
Yogioo/WindSimulation3D
ruyo/VRM4U
Runtime VRM loader for UnrealEngine5
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
MatouSakura/TalkArtist
pafuhana1213/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
facebookarchive/RiftDK1
Firmware, Schematics, and Mechanicals for the Oculus Rift Development Kit 1