A simple Path Tracer written in rust using Rayon.
- Anti-aliasing
.obj
model loading- SDF geometry
- HDR skybox
- Depth of field
- Volumetric fog
$ git clone https://github.com/bela333/raytracing.git
$ cargo run --release
Most of the time it requires an env.exr
file for environmental lighting.
This is the one I use for the example renders.
Often times you would find that you get an .hdr file instead of an .exr one. I used this converter to solve that issue. Any reasonable offline alternatives would be much appreciated.