Issues
- 0
Better shadow mapping
#45 opened by benc-uk - 0
- 0
Integrate a physics system
#43 opened by benc-uk - 0
- 13
Image Hosting
#1 opened by benc-uk - 0
Flat shader transparency
#31 opened by benc-uk - 0
Shadow mapping
#41 opened by benc-uk - 0
Dynamic env mapping
#40 opened by benc-uk - 0
Minifiy shaders TSUP
#39 opened by benc-uk - 0
Static environment mapping
#38 opened by benc-uk - 0
Refactor renderable & GL programs
#37 opened by benc-uk - 0
- 0
Multiple cameras
#35 opened by benc-uk - 0
Normal mapping
#34 opened by benc-uk - 0
First person camera
#32 opened by benc-uk - 1
Error handling and paths for OBJ and MTL
#22 opened by benc-uk - 0
EPIC: Textures!
#8 opened by benc-uk - 0
Cache for textures
#27 opened by benc-uk - 0
Gamma correction
#33 opened by benc-uk - 0
Transparent material
#30 opened by benc-uk - 0
EPIC: Sprites!
#23 opened by benc-uk - 0
Billboard shader
#24 opened by benc-uk - 0
Billboard renderable
#25 opened by benc-uk - 0
Emissive material
#28 opened by benc-uk - 0
- 0
- 0
EPIC: Lights!
#16 opened by benc-uk - 0
- 0
Support for primitives shapes
#2 opened by benc-uk - 0
Multiple lights
#19 opened by benc-uk - 0
Import and render OBJ with texture maps
#11 opened by benc-uk - 0
Update the MTL parser
#12 opened by benc-uk - 0
Upgrades to `Material`
#13 opened by benc-uk - 0
Update the OBJ parser
#14 opened by benc-uk - 0
Light types (pos and dir)
#17 opened by benc-uk - 0
Light attenuation
#18 opened by benc-uk - 0
Movable camera
#21 opened by benc-uk - 0
Support for untextured plane
#4 opened by benc-uk - 0
Support for untextured cubes
#5 opened by benc-uk - 0
- 0
Loading of texture maps into Materials
#9 opened by benc-uk - 0
Support for untextured spheres
#7 opened by benc-uk - 0
- 0
User friendly Material
#6 opened by benc-uk