rust-protobuf
Protobuf implementation in Rust.
- Written in pure rust
- Generate rust code
- Has runtime library for generated code (Coded{Input|Output}Stream impl)
- Supports both Protobuf versions 2 and 3
List of crates
rust-protobuf — repository provides multiple crates:
protobuf— protobuf runtimeprotobuf-codegen— protobuf codegen engine andprotoc-gen-rustplugin forprotoccommandprotoc— programmatically work withprotoccommandprotoc-rust— codegen which can be invoked programmatically usingprotocbinary (e. g. frombuild.rs)protobuf-codegen-pure— pure rust codegenprotoc-bin-vendored—protocbinary packaged as crate, can be used withprotocorprotoc-rustcrates
About versions and branches
2.*.*is the latest stable version.2.*.*versions follow semver conventions- versions below
2are no longer supported
See CHANGELOG.md for a list of changes and compatility issues between versions.
How to generate rust code
There are several ways to generate rust code from .proto files:
- Invoke protoc programmatically with protoc-rust crate
(
protoc-rustcrate). Reliable, but depends onprotocbinary. - Use pure rust protobuf parser and code generator
(
protobuf-codegen-purecrate). Convenient, but may generate incorrect code or fail in complex definitions. - Use
protoc-gen-rustplugin for Google'sprotoccommand. This is useful to generate code manually or when using external build system.
Generated code
Have a look at generated files, used internally in rust-protobuf:
- descriptor.rs for descriptor.proto (that is part of Google protobuf)
Rustdoc
docs.rs hosts rustdoc for protobuf.
Getting help
Feel free to open an issue if you need help with rust-protobuf.
Copy-on-write
Rust-protobuf can be used with bytes crate.
To enable Bytes you need to:
- Enable
with-bytesfeature in rust-protobuf:
[dependencies]
protobuf = { version = "2", features = ["with-bytes"] }- Enable bytes option
with Customize when codegen is invoked programmatically:
With stable rust-protobuf:
protoc_rust::run(protoc_rust::Args {
...
customize: Customize {
carllerche_bytes_for_bytes: Some(true),
carllerche_bytes_for_string: Some(true),
..Default::default()
},
});With rust-protobuf from master:
protoc_rust::Args::new()
...
.customize(Customize {
carllerche_bytes_for_bytes: Some(true),
carllerche_bytes_for_string: Some(true),
..Default::default()
})
.run()?;or in .proto file:
import "rustproto.proto";
option (rustproto.carllerche_bytes_for_bytes_all) = true;
option (rustproto.carllerche_bytes_for_string_all) = true;With these options enabled, fields of type bytes or string are
generated as Bytes or Chars respectively. When CodedInputStream is constructed
from Bytes object, fields of these types get subslices of original Bytes object,
instead of being allocated on heap.
serde_derive support
(Only in master, not released yet)
Rust-protobuf can be used with serde.
To enable serde you need to:
- Enable serde option
with Customize when codegen is invoked programmatically:
with stable rust-protobuf:
protoc_rust::run(protoc_rust::Args {
...
customize: Customize {
serde_derive: Some(true),
..Default::default()
},
});with rust-protobuf from master:
protoc_rust::Args::new()
...
.customize(Customize {
serde_derive: Some(true),
..Default::default()
})
.run()?;or in .proto file:
import "rustproto.proto";
option (rustproto.serde_derive_all) = true;You may now Serialize and Deserialize messages:
let my_message = MyMessage::new();
serde_json::to_string(&my_message).unwrap();Related projects
- quick-protobuf — alternative protobuf implementation in Rust
- prost — another protobuf implementation in Rust
- serde-protobuf
- grpc-rust — implementation of gRPC based on this library
- grpc-rs — another gRPC implementation for Rust