Pinned Repositories
3dtoolkit-pcs
3dtoolkit pre-configured solution - a recipe for scaling 3dtoolkit deployments in azure
azure-chaos
a tool for introducing chaos into the Azure PaaS using configurable extensions
azure-chaos-api
web api for azure-chaos
ConnectFour
Connect Four written in C++ for my CS128 class.
Magnet
A 2D game engine, written entirely from the ground up in C++.
overlights
reactive overwatch lighting
superdeep.link
deeplink redirects for protocol handlers
unity-package-decrypt
Client for decrypting packages from the unity package service
unity-package-extract
Client for extracting packages downloaded from the unity package service.
water-demo
A demo for a chained water surface simulation, using SFML and Box2D.
bengreenier-archive's Repositories
bengreenier-archive/azure-chaos
a tool for introducing chaos into the Azure PaaS using configurable extensions
bengreenier-archive/3dtoolkit-pcs
3dtoolkit pre-configured solution - a recipe for scaling 3dtoolkit deployments in azure
bengreenier-archive/azure-chaos-api
web api for azure-chaos
bengreenier-archive/generator-azure-chaos-fn
scaffold azure-chaos extensions
bengreenier-archive/webrtc-servicebus-signal
WebRTC signaling implemented over Azure Service Bus 📶
bengreenier-archive/3dtoolkit
bengreenier-archive/azure-chaos-fn
The base module for all azure-chaos extensions
bengreenier-archive/azure-sas-dealer
Dole out Azure Storage SAS tokens via an Azure Function 🤝🔐
bengreenier-archive/codess-2018-nodejs
Completed example of the codess 2018 workshop I ran ❤️💙💚
bengreenier-archive/create-release
Github Action for handling release creation
bengreenier-archive/cse-badges
A collection of badges used for CSE team recognition. :eyes:
bengreenier-archive/docker-x11-electron
Starts x11 and runs electron all-inclusive inside a container.
bengreenier-archive/Fleck
C# Websocket Implementation
bengreenier-archive/keyboardevent-from-electron-accelerator
Transform an Electron Accelerator string into a DOM KeyboardEvent.
bengreenier-archive/litch
lit twitch-chat-controlled lighting effects
bengreenier-archive/MixedRealityToolkit-Unity
MixedRealityToolkit-Unity uses code from the base MixedRealityToolkit repository and makes it easier to consume in Unity.
bengreenier-archive/ml-agents
Unity Machine Learning Agents
bengreenier-archive/node-reflector
a basic http echo server
bengreenier-archive/Rsvfx
An example that shows how to connect RealSense depth camera to Unity VFX Graph
bengreenier-archive/schema-settings
JSON Schema based settings provider
bengreenier-archive/socket.io-client-cpp
C++11 implementation of Socket.IO client
bengreenier-archive/TrillSGX
this is probably meaningless right now
bengreenier-archive/twilio-nts-serverless
A super-light frontend for the Twilio NTS service ☁📞
bengreenier-archive/twine-parser
Parse a Twine game from raw HTML or from a URL (philome.la support) into its passages and connecivity
bengreenier-archive/unity-azure-pipelines-tasks
Azure DevOps extension adding tools to build and deploy Unity 3D projects using Azure Pipelines
bengreenier-archive/unity-drones-multiplayer
Enable multiple players to connect to the same enrironment (UNET), fly a drone, and watch others fly their drones
bengreenier-archive/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
bengreenier-archive/webrtc
WebRTC sub-repo dependency for WebRTC SDK
bengreenier-archive/webrtc-scripts
New WebRTC build scripts
bengreenier-archive/webrtc-windows
WebRTC wrapper API for exposing API to UWP platform (C# / WinJS)