/game-client

Game client using phaser.js

Primary LanguageJavaScriptMIT LicenseMIT

game-client

Game client using phaser.js

To start:

install yarn

To run:

yarn run server

yarn run assets

TODO:

  • create rocks on board
  • collision detection from rocks
  • Accept state from stubbed websockets
  • Override state from stubbed websockets
  • move camera and get new state
  • add in coin
  • send player move over stubbed websockets
  • receive state from websockets
  • emit event for movement over websockets
  • fix bug where lots of players start showing up