game-client
Game client using phaser.js
To start:
install yarn
To run:
yarn run server
yarn run assets
TODO:
- create rocks on board
- collision detection from rocks
- Accept state from stubbed websockets
- Override state from stubbed websockets
- move camera and get new state
- add in coin
- send player move over stubbed websockets
- receive state from websockets
- emit event for movement over websockets
- fix bug where lots of players start showing up