Instability caused by ApplyImpulse
bluesillybeard opened this issue · 1 comments
bluesillybeard commented
BodyReference.ApplyImpulse causes instability and weird behavior, specifically when the impulse moves the body into other bodies.
I believe the unstable nature of these methods should at least be noted in their documentation, to avoid confusion.
The easy workaround is to use PoseIntegratorCallbacks instead.
bluesillybeard commented
Turns out, I made a mistake, both methods work perfectly fine.