bepu/bepuphysics2

Instability caused by ApplyImpulse

bluesillybeard opened this issue · 1 comments

BodyReference.ApplyImpulse causes instability and weird behavior, specifically when the impulse moves the body into other bodies.

I believe the unstable nature of these methods should at least be noted in their documentation, to avoid confusion.
The easy workaround is to use PoseIntegratorCallbacks instead.

Turns out, I made a mistake, both methods work perfectly fine.