physics-engine
There are 563 repositories under physics-engine topic.
liabru/matter-js
a 2D rigid body physics engine for the web ▲● ■
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
piqnt/planck.js
2D JavaScript Physics Engine
FormidableLabs/react-game-kit
Component library for making games with React & React Native
schteppe/cannon.js
A lightweight 3D physics engine written in JavaScript.
chrxh/alien
ALIEN is a CUDA-powered artificial life simulation program.
cyberbotics/webots
Webots Robot Simulator
KilledByAPixel/LittleJS
LittleJS is a HTML5 game engine with many features and no dependencies. 🚂 Choo-Choo!
schteppe/p2.js
JavaScript 2D physics library
simbody/simbody
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
projectchrono/chrono
High-performance C++ library for multiphysics and multibody dynamics simulations
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
dimforge/nphysics
2 and 3-dimensional rigid body physics engine for Rust.
DanielChappuis/reactphysics3d
Open source C++ physics engine library in 3D
allenai/ai2thor
An open-source platform for Visual AI.
Jondolf/bevy_xpbd
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
viblo/pymunk
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
saharan/OimoPhysics
A cross-platform 3D physics engine
gurkenlabs/litiengine
LITIENGINE 🕹 The pure 2D java game engine.
Genbox/VelcroPhysics
High performance 2D collision detection system with realistic physics responses.
anuraghazra/Verly.js
:red_circle::wavy_dash::large_blue_circle::wavy_dash::black_circle: Easy to integrate Verlet physics engine. :link:
xissburg/edyn
Edyn is a real-time physics engine organized as an ECS.
Rythe-Interactive/Rythe-Engine
Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
dyn4j/dyn4j
Java Collision Detection and Physics Engine
Kimbatt/unity-deterministic-physics
Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
victorfisac/Physac
2D physics header-only library for videogames developed in C using raylib library.
freezy/VisualPinball.Engine
:video_game: Visual Pinball Engine for Unity
keenon/nimblephysics
Nimble: Physics Engine for Biomechanics and Deep Learning
ThePhysicsGuys/Physics3D
A 3D physics engine
ByteArena/box2d
Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.
CubbyFlow/CubbyFlow
Voxel-based fluid simulation engine for computer games
AshenvaleZX/ZXEngine
C++ game engine project, for learning, practice and experiment.
IntelRealSense/hand_tracking_samples
:wave: :ok_hand: research codebase for depth-based hand pose estimation using dynamics based tracking and CNNs
notgiven688/jitterphysics2
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
mchakravarty/HaskellSpriteKit
Haskell binding to Apple's SpriteKit framework