Issues
- 0
When will the new features like 'physx5.0' be supported? such as 'Soft Body Dynamics'、'Cloth'、'PBF'、'...'
#286 opened by smallverse - 1
Can't build examples
#285 opened by GregoryTravis - 0
FEMVolume `renumber_dofs` breaks kinematic indices
#283 opened by werner291 - 0
Wrong inertia calculation in `<RigidBody<N> as BodyPart<N>>::add_local_inertia_and_com`
#280 opened by DasEtwas - 7
URDF, SDF, MJCF Model Loading
#268 opened by cmuell89 - 1
Until `MechanicalWorld::step` is called, `GeometricalWorld::interferences_with_point` uses old collider positions
#279 opened by zachreizner - 2
- 2
Custom Broadphase Collision Filters
#251 opened by rhololkeolke - 2
2d: Moving an object over many ground boxes with width 1, sometimes cause the object to sometimes fly off in the Y-direction?
#262 opened by jannickj - 2
- 3
Expose nalgebra and ncollide through nphysics
#257 opened by Bombfuse - 3
Is there an example that works with wgpu
#263 opened by Pointime - 2
- 2
Rigidbody velocity gets improperly clamped if a max_linear_velocity is set
#253 opened by Dooskington - 6
The mechanical world stops updating after 524,288 seconds when using `f32` precision
#252 opened by MJohnson459 - 3
Testbed `look_at()` method doesn't seem to center the camera at the location given
#243 opened by MJohnson459 - 0
- 1
Cylinder doesn't implement the Shape trait
#206 opened by AndreaCatania - 0
Panic "Invalid parent body part handle" when creating and deleting a body in the same frame
#248 opened by aclysma - 3
Very slow on macos
#247 opened by rjpereira - 3
v0.13 doesn't build with wasm_bindgen
#241 opened by cauthmann - 0
- 1
- 2
- 2
MechanicalWorld and migration from v0.11
#233 opened by dhardy - 1
- 2
- 3
.gitignore is missing Intellij files
#227 opened by jmeggitt - 3
Can't run boxes3 example
#223 opened by dineshadepu - 2
All examples are running super slow on macOS
#221 opened by patrickelectric - 0
Collision detection between colliders attached to the same rigid body are not filtered-out.
#217 opened by sebcrozet - 0
Broken link from documentation
#216 opened by stephanemagnenat - 0
Add possibility to enable/disable a collider without having to attach it to a rigid body
#215 opened by ssemakin - 0
- 2
Is it possible to serialize Desc struts?
#212 opened by aclysma - 0
parent_shift and body_shift seem to have no effect on MultiBodies with a FreeJoint
#210 opened by Kritzefitz - 0
- 0
MultyBody with FixedJoint causes a panic when only one part is attached to it
#208 opened by Kritzefitz - 0
MultiBody with FreeJoint causes a panic when it has no Collider with a set density
#207 opened by Kritzefitz - 5
Add serialization support
#203 opened by syberant - 8
RigdBodyDesc can't be stored
#205 opened by AndreaCatania - 0
Implement rolling friction
#204 opened by sebcrozet - 2
Add new capabilities
#202 opened by AndreaCatania - 0
Crash related to ray casting in testbed3d
#201 opened by swapode - 0
Panic when retrieving force generator from World
#197 opened by pengowen123 - 0
sync_colliders performance degradation / leak
#198 opened by MDFL64 - 1
2D Velocity Damping
#190 opened by ducharmemp - 0
Iterating over parts of a body
#195 opened by Ralith - 3
- 1
Panic with plasticity demo
#182 opened by seppo0010