Pinned issues
Issues
- 1
- 0
- 3
Performance - Time to optimise?
#319 opened by dror-g - 0
If a rigid body has any parent, it starts to infinitely shift/rotate by the amount of the parent's transformation.
#362 opened by rewin123 - 0
Entity events support
#361 opened by musjj - 0
2D physics in XZ plane
#359 opened by Nahor - 2
Add `AsyncSceneCombinedCollider`
#328 opened by Shatur - 0
- 3
Awful performance with many non-physics entities
#356 opened by inodentry - 1
Rigidbodies never sleep
#357 opened by Klohger - 1
Panic when running `ray_caster` example on macOS
#335 opened by Dentosal - 2
Rebrand Bevy XPBD and Switch Solvers
#346 opened by Jondolf - 0
- 1
- 2
Panic in `debug_render_axes`
#350 opened by yrns - 0
CollisionEnded event not sent if collider is removed in the frame following the collision start
#348 opened by medeaxiv - 3
xpbd collider gen 😄
#341 opened by shnewto - 1
issues with 2D heightfield collider
#342 opened by shnewto - 3
inverted sign wastes hours of girls life
#338 opened by Cassumbra - 3
- 1
[0.4.1] Colliders are initialized with wrong transform
#334 opened by hxYuki - 5
- 1
Feature Request: Add ellipse collider.
#317 opened by 443eb9 - 0
- 0
- 0
Migrate WorldQuery from Bevy
#314 opened by jpedrick - 0
Phys-bones / Dynamic Bones / Spring bones
#320 opened by MalekiRe - 1
Crash due to `Entity doesn't exist in this World`
#318 opened by umut-sahin - 1
- 0
- 0
- 2
Fluid Simulation
#265 opened by aMyTimed - 2
kenimatic_character_3d example
#299 opened by Nacir1i - 1
Sensor not working on AsyncSceneCollider
#309 opened by dror-g - 0
- 1
AsyncSceneCollider sometimes generates colliders for a different scene spawned in the same system
#304 opened by GitGhillie - 1
How to write a unit test for bevy_xpbd?
#303 opened by Netzeband - 2
Naughty repository structure causes build issues
#298 opened by musjj - 0
Initial application of external force will make multi collider setup go haywire
#296 opened by claudijo - 1
Children entity collision handling is *weird*.
#261 opened by ashirviskas - 0
- 0
- 1
- 0
- 5
Spawn non-colliding entities
#271 opened by umut-sahin - 0
Disabling Collision of Bodies Connected with a Joint
#274 opened by aMyTimed - 0
Collision between the character and the square in the kinematic_character_2d is wonky
#273 opened by SecretPocketCat - 0
- 2
- 0