jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++MIT
Issues
- 4
The RotatedTranslatedShape drawing doesn't correctly translate the capsule.
#1799 opened by AndreaCatania - 1
Damping is very weak.
#1797 opened by fredUmlaut - 2
Detecting separation and collision of two bodies.
#1795 opened by apilatosba - 0
Integrate ppf-contact-solver or a derivative
#1788 opened by koothka - 3
- 2
- 1
missing include
#1777 opened by Hatrickek - 6
Debug rendering problem
#1767 opened by v71 - 2
- 11
- 2
confusing Doxygen comment
#1760 opened by stephengold - 2
Character Virtual going through dynamic bodies
#1762 opened by Avithohol - 1
MeshShape::sFindActiveEdges dead branch
#1757 opened by Tomarty - 2
Excessive Stack Usage Warnings (C6262)
#1747 opened by OccultGameDev - 4
CastShape->AddHit() mPenetrationAxis reports wrong values for Cylinder/Box collision
#1734 opened by fredUmlaut - 4
Jittery rigid bodies under high gravity conditions
#1740 opened by m-doescode - 2
VehicleConstraint::GetConstraintSettings()
#1743 opened by stephengold - 1
- 1
Internal Edge Removal Debug Visualization not working
#1735 opened by rknoesel - 1
add ReleaseLocks() to BodyLockMultiBase
#1732 opened by stephengold - 1
[Feature Request ] Contact modification
#1728 opened by fredUmlaut - 2
- 2
[Feature Request] Renew contact validation
#1720 opened by fredUmlaut - 3
- 2
[Feature Request] Changing ObjectLayerPairFilterMask dynamically (as in Physx and Bullet)
#1719 opened by fredUmlaut - 2
ObjectLayerPairFilterMask only supports 16 bits, despite JPH_OBJECT_LAYER_BITS=32
#1717 opened by fredUmlaut - 2
[Feature Request] optional double precision velocity
#1718 opened by Veloctor - 1
(Re)Scaling Mesh Shapes, Can it be done?
#1711 opened by alecpizz - 5
JPH_DOUBLE_PRECISION impacts scene serialization
#1709 opened by stephengold - 1
Asset files not copied
#1699 opened by jankrassnigg - 5
- 3
Is AVBD coming to Jolt?
#1703 opened by opyate - 4
Dynamic sphere bodies will not remain stationary on a flat surface when sleeping is disabled
#1686 opened by cmacmillan - 0
Dynamig rigidbodies with "infinite mass"
#1683 opened by Lewa-dev - 2
add 2 methods to BodyInterface
#1678 opened by stephengold - 4
Undefined behavior with SimShapeFilterWrapper
#1667 opened by jan-kelemen - 2
class design questions
#1668 opened by stephengold - 2
missing copy constructors
#1663 opened by stephengold - 5
How to a serialize a character?
#1655 opened by stephengold - 1
possible bugs in WheelSettings serialization
#1660 opened by stephengold - 6
Build Error for CMAKE Windows
#1650 opened by hiraz01 - 3
Job class is unnecessarily hard to access
#1652 opened by jankrassnigg - 1
- 3
- 3
CalculateRodProperties assertion
#1641 opened by shmygindmitrii - 0
- 2
Build Error: Type Conversion Warnings Treated as Errors in Version 5.3.0
#1633 opened by STIXTheMachine - 3
Vulkan crashing when running Samples
#1629 opened by jvdnbus - 6
Illegal Instruction error on Raspberry Pi 4 with -Ofast
#1625 opened by afritz1 - 4
Assert in SoftBodySharedSettings::CreateConstraints
#1623 opened by turanszkij