Pinned Repositories
mwe_networked_physics_world_with_character
client
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
bullet-physics-manual
an open source manual on how to use bullet physics
computer-setup
godot-toolbox
openmath
toolbox
My toolbox of unix utilities
x11-keyboard-layout-generator
fsweb
cuppajoeman's Repositories
cuppajoeman/openmath
cuppajoeman/toolbox
My toolbox of unix utilities
cuppajoeman/website
https://cuppajoeman.com
cuppajoeman/blender-community-manual
cuppajoeman/ccgen
conventional commit generator
cuppajoeman/cjm-css
My own personal css styles to be used in my sites
cuppajoeman/clang-format.nvim
Use clang-format on :w on c/c++ files
cuppajoeman/clock_deltas
cuppajoeman/computer-graphics-raster-images
Computer Graphics Assignment about Raster Images
cuppajoeman/computer-graphics-ray-casting
Computer Graphics Assignment about Ray Casting
cuppajoeman/conan-center-index
Recipes for the ConanCenter repository
cuppajoeman/demo_scene
cuppajoeman/enet
⚡️ ENet reliable UDP networking library
cuppajoeman/FTXUI
:computer: C++ Functional Terminal User Interface. :heart:
cuppajoeman/gles2_minesweeper
simple Minesweeper clone made in C++ and OpenGL ES 2.0
cuppajoeman/grh
github repo helper
cuppajoeman/ioq3
The ioquake3 community effort to continue supporting/developing id's Quake III Arena
cuppajoeman/JoltPhysics
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
cuppajoeman/latex2mathml
Pure Python library for LaTeX to MathML conversion
cuppajoeman/llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
cuppajoeman/misty-water-effect
Tutorial 1, CSC320 Fall 2022
cuppajoeman/mt_cs_enet
multi-threaded client-server with enet
cuppajoeman/music
cuppajoeman/mwe_model_loading_animation
cuppajoeman/mwe_multiple_lights
cuppajoeman/mwe_packet_type_handling
A demonstration of how to handle packets types robustly
cuppajoeman/mwe_shader_cache
cuppajoeman/mwe_ui
cuppajoeman/nvim_config
cuppajoeman/synth