jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++MIT
Issues
- 1
-mfpmath=sse is not added in 32bits build
#1133 opened - 2
HingeConstraint does not behave as expected
#1131 opened - 1
MeshShape mMaxTrianglesPerLeaf assert
#1127 opened - 3
No CMAKE_CXX_COMPILER could be found on MacOS
#1124 opened - 3
- 1
- 1
- 2
Annoying identical color
#1097 opened - 2
GCC 14 inlining failed in call to always_inline
#1096 opened - 2
- 4
- 1
- 1
- 2
Slow HeightfieldShape Save/RestoreBinaryState
#1080 opened - 13
- 2
Is it possible to cast sphere ?
#1070 opened - 1