Removes unprotected map chunks on an online server
Cleaning up unused and stale mapgen only blocks
Runs in the background, checks and removes chunks from bottom to top.
List of protected nodes:
protector:protect
protector:protect2
travelnet:travelnet
xp_redo:protector
priv_protector:protector
default:chest_protected
bones:bones
advtrains:dtrack_st
advtrains:dtrack_st_45
advtrains:dtrack_cr_60
group:save_in_at_nodedb
- Player distance: 5*80 blocks
- For a chunk to be removed all surrounding chunks have to be unprotected
MIT